Sean Lo (羅逸翔)

Software Engineer
Department of Multimedia
MediaTek, Taiwan
886-3-5670766 #27271

  View Sean Lo's LinkedIn profile   

Micro Biography

Sean (Yi-Hsiang) Lo received his M.S. degree from Department of Computer Science in National Tsing Hua University, where he has been doing research with Prof. Ruen-Rone Lee and Prof. James Hung-Kuo Chu in Computer Graphics and Vision Laboratory. He is now a R&D software engineer in MediaTek, Taiwan. His research interests include Computer Graphics, Non-Photorealistic Rendering, Geometry Processing, and Image/Video Processing. If you have any interesting topic or cooperation opportunity, please feel free to contact Sean.

Academic Experiences

M.S., Department of Computer Science, National Tsing-Hua University (Taiwan), 2014 - 2016.
B.S., Department of Computer Science, National Tsing-Hua University (Taiwan), 2010 - 2014.

Research Interests

Computer Graphics and Animation, Non-Photorealistic Rendering, Image and Video Processing.

Selected Awards/Honors

Best Student Paper Award (October, 2015)
 Pacific Graphics 2015
Tone- and Feature-Aware Circular Scribble Art

Best Project Award (November, 2013)
 Senior Year Project Competition, Dept. of Computer Science, NTHU
Fixit—Boo's Museum Adventure (Fixit: A 3D Jigsaw Puzzle Game using Multi-touch Gestures)

Best Project Award (November, 2013)
 Chunghua Telocom Innovation Application Competition
Fixit—Boo's Museum Adventure (Fixit: A 3D Jigsaw Puzzle Game using Multi-touch Gestures)

Third Prize (November, 2013)
 MOEAIDB Communication Competition - Smart Phone Apps
Fixit—Boo's Museum Adventure (Fixit: A 3D Jigsaw Puzzle Game using Multi-touch Gestures)

Good Poster Award (June, 2013)
 Social Computing Application Design Poster Session, Dept. of Computer Science, NTHU
FBBS—Facebook to Bulletin Board System

Experiences

Software Engineer
MediaTek HQ | HsinChu, Taiwan
July 2016 - Present ( months)

Teaching Assistant
National Tsing Hua University | HsinChu, Taiwan
Spring 2015, Spring 2016 (2 semesters)
 CS550000 Computer Graphics
  • Course lecturer: Prof. Ruen-Rone Lee
  • Provide OpenGL and GLSL programming tutorials
Spring 2015 (1 semester)
 CS550600 Non-Photo-Realistic Rendering: Theory and Applications
  • Course lecturer: Prof. James Hung-Kuo Chu

Software Engineer Internship
MediaTek HQ | HsinChu, Taiwan
September 2014 - July 2016 (1 year and 10 months)
  • OpenVX, OpenCV, and OpenGLES
  • Halide
  • Camera 3A tuning tools
  • Android camera HAL 3.2
  • Gain experience in Android Studio, Eclipse, MATLAB, and Visual C#

Summer Intern
MediaTek HQ | HsinChu, Taiwan
July 2014 - August 2014 (2 months)
  • Involve OpenGL, OpenGL ES, Android NDK, software development tools, etc.
  • Gain experience in Visual C++, Visual C#, Eclipse, etc.

Publications

Tone- and Feature-Aware Circular Scribble Art
Chun-Chia Chiu, Yi-Hsiang Lo, Ruen-Rone Lee, Hung-Kuo Chu
Pacific Graphics 2015 (Best Student Paper)
[Webpage] [Youtube]
Continuous Circular Scribble Arts
Chun-Chia Chiu, Yi-Hsiang Lo, Wei-Ting Ruan, Cheng-Han Yang, Ruen-Rone Lee, Hung-Kuo Chu
ACM SIGGRAPH 2015 Posters
[Webpage] [Youtube]
Fixit: A 3D Jigsaw Puzzle Game using Multi-touch Gestures
Yi-Hsiang Lo, Che-Chun Hsu, Hsin-Yin Chang, Wen-Yao Kung, Yen-Chun Lee, Ruen-Rone Lee
Smart Graphics, Springer International Publishing, 2014
[Webpage] [Youtube] [Download apk]

Projects

FBBS—Facebook to Bulletin Board System
April 2013 - June 2013
Yi-Hsiang Lo, Chih-Hung Chiu, Chi-Wei Huang
[Webpage] [Report]
Bomberman: Game Developement Practice using Java
August 2012
Yi-Hsiang Lo
[Executable]
SayYourFace: a Funny iOS App with Item Throwing and Painting on Photos
November 2011 - January 2012
Yi-Hsiang Lo, Chih-Hung Chiu, Chi-Wei Huang
[Demo Video] [Download ipa (need jailbreak)]

Last updated 13 Sep 2016